Weapons 4 replies

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Lt.Phoenix

I'm too cool to Post

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21st March 2004

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#1 14 years ago

How can i add/remove weapons to ships? I will this ships: Sovereign: 12 Phaser, 1*rapid quantum torp tube, 4* photon tube Auto mod. shield sys, ablative armor




Cpt_Romanski

STAR TREK XI Producer

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20th July 2003

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#2 14 years ago

You will find the files in your scripts folder. Simply go to scripts/ships/hardpoints.

How to add them. Well I simply copy them from other ships, if I change something. For example. You want your Galaxy-Class to fire the CG Torpedos. Open the Sovereign.py and copy the line with the specific torpedos. Then past it in the line of the Galaxy.py! It works similar with phasers and shields.

I hope this helps.




Lt.Phoenix

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21st March 2004

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#3 14 years ago

Thx Captain!




MilleauRekiir

I follow teh Moo!

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4th November 2003

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#4 14 years ago

Or try Model Property Editor here on Bcfiles. That allows you to add and alter systems.




*The.Doctor

Trust me, I'm a Doctor

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25th November 2003

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#5 14 years ago

to just add things like a new torp it's best to just open the file in notepad or something, but if you gonna add new systems like phasers or photon tubes, get the MPE in the BC SDK on bcfiles, if you need help theres a tutorial there or post here and alot of people can help ya out.