Gman Level idea, and matrix cs mod idea, ww2, dawn of the dead, etc -1 reply

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Boss

Russian that lives in Canada

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14th December 2003

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#21 15 years ago
Rage2WrathI completely agree with Metal, these are some terrible ideas. I mean I kinda doubt that this ISN'T a joke. I mean come on, he called the place City 13. Have you ever even played the game? Why would the G-man get into a fire fight with you? And all the crap about bullet time. My God man did you even think about that? How on earth is it possible for you to move slowly but everyone else sees you moveing normal speed? Try to imagine how that would work in real life, and then apply that to a video game. ITS NOT POSSIBLE.

ut2004.2003 bullet time mod team did it.. this is the last time im gonna mention this.. haha.. god u guys are slow.. they ddi this back when ut2003 came out.. i played on such servers..




metal_militia

Killing is my business...

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29th November 2004

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#22 15 years ago
want a server side mod for cs that would shrink the hitboxes.. to that they are not there. like in doom 3, which has per pixel hit accuracy. i noticed the hitobxes are extremely huge when iw as checking out model viewer, and also a lot of times people die when the crosshair is behind them.. i hope u get what i mean.. so if it was per pixel hit accuracy awp wouldnt be so easy to use ( sometimes the crosshair doesnt even have to be too close to the enemy, i just usualy point in his direction and get a headshot ) and that would make more realistic gameplay.

The hit box is the way it detects if there has been a hit. i.e. if you removed it no hits would be registered. HL2 does not have per-pixel hit detection.

bullet time yadda yadda

Dont believe you. i was talking to somone who used to play all the UT series games religiously and he also laughed at your idea. You probably mis-understood how it worked.




vladtemplar

Resistance is futile

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29th May 2004

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#23 15 years ago

plzdie: :bs: :kerian: :lolpoint: Sorry, my countryman, but this is dumb

manslauterlol while i wad editing my old post for the new dawn of the dead mod idea i got new replies.. cute.. well stalker, im gonna be honest.. i dont know.. all i do know is that in ut, people could go into bullet time which will not affect u.. i am guessing the bullet time people moved faster.. it is complicated to think about, but it was achieved.. i researched and found some matrix mod video for the original cs.. so this mod really DID exist.. so if its such a retard idea why did people create the mod then? :naughty: ok here is a rethink of the gman level.. i dunno what u guys are talking about how he can freeze time and shit.. but i can guess this: at the end of the game u see him close up, and u ran after him, but he freezes u and leaves?? cute.. well then how about this: u are on top of a city 13 building.. gman has all the same weapons in his possession.. but now if u get 25 hp off him he freeze u and jump of the building and land on a building bellow.. once u are unfreezed u must do the same.. exept u will take some fall damage.. 100/25=5 so there will be 5 of these jumping things. first 1: just jumps of a building, not a big fall at all.. u do the same.. jump2: jumps of and lands into a museumish glass dome ceiling that breaks and he falls through.. unfortunatly u must follow.. carefully tho, u must use wooden planks and such to not hurt urself with the fall.. like at the end of ravenholm when u decend into the mines. once ur in the museum u notice a helcopter outside helping out gman, shooting through the glass.. there is 1 rocket luying around. jump 3: he freezes u and jumps out a huge window.. lands on a bridge.. lots of broken cars here. as u shoot at gman u notice combine soldiers coming from the afr end of the bridge, because of 2 landing soldier carrier things.. there are 4 rockets luying around on the bridge. one rocket is in front of u, and the other is further down the bridge, and the other is further, and so on.. eventually to get the last rocket to rape the helicopter u get really close to those combine.. but fortunatly for u u get a crossbow, magnum, and 2 energy balls from ur pulse rifle.. shoot down the helicopter and once u do gman will jump of the birdge ( he isnt going to take anymore then 25 damage untill u killed the helicopter ) jump 4: gman jumps of the bridge.. lands in one of thise rusty ships.. hes got 25 health left, u are full of guns, there are fast zombies running from the canals, and tunnels, etc.. water might lag it* the point is that u finish of the gman on the boat.. falling off wil suck because u wont be able to get back up again, and gman is going anywhere from the boat.. once he dies ( no cinematic, because thers no gordon model ) the level is over. sounds good?? note there are medpacks everywhere



Boss

Russian that lives in Canada

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14th December 2003

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#24 15 years ago

whos dumb vlad?? ur avatar is sexy by the way metal u dont have to take of the hit boxes, but u can shrink then.. so much then it will be almost like per pixel accuracy.. do hit boxes have to be prisms?? can they be spherical or something?? to fit the shape of the body, etc.. simple gore mod: bullet holes appear from every bullet, u can keep on making bullet holes on corpses after theyr dead.. u can cause headshot bulletholes to.. because its almost impossible to do in single player. gibbing from nades, and rockets.. ragdoll mod: garrys mod has done this: if u walk on the dead bodies u dont walk through them, but u move them as u walk.. and ,ragdoll collide, is on.. which makes the ragdoll feel as good as it did in painkiller. so just basicaly take the ragdoll and make it default in single player and multi. k heres my list so far: gman level (fuck it then) matrix ( fuck matrix then ) dawn of the dead invasion mode ( i still want this mod, and it is NOT retarded because it was done in ut, and ruled ) world war 2 mod ( i still want it, nothing retarded in it ) hitboxes ( make em samller, so awp wudnt own everyone easily ) gore mod ( i love gore, and gore cant be retarded ) ragdolls ( wont do much for game play, but y not ) new level idea: play as the priest in ravenholm ( back when there were live people in there ) u get the shotgun he has, and u will fight with ur squad to fight of zombies and such. the level would be set in a village ( not urban style setting ). at the end u and the survivors of ur squad will get on a small boat and once u pull away from the shore, there is a water boss.. like the hydra, that impales people.. but u will be able to see its body.




glitch112

GF Pwns Me!

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2nd January 2005

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#25 15 years ago

ok i like the gman idea in a way but i still think it has its flaws for one thing i doubt he would use guns at all maybe a spoof thing where he runs round smiling making funny noises hitting you with his case (gman on crack)

matrix mod would cause lag i also think it would ruin the type of gameplay cs provides

hit boxes to be improved would probably have to be an update wouldnt it? rather than a mod?

gore mod i thought of this but also making the bodies explode

ragdolls im not sure thats possible :P

and that father grigory one i like (cos i came up with this as soon as id finished ravenholm but basically u wake up and u hear screaming u get out of bed theres zombies and running people and head crabs everywhere! basically thats all i had but anyway