Urban here. Somof you may or may not have figured out from past fictions/threads that i am rather a big fan of ingame physics. Ragdoll, havoc engines and the Meqon demos. In the past i have enhanced in game physics for the enjoyment of players of games such as Unreal Tournament 2004 and postal 2. Browsing another forum that will go unnamed for now i came across a console code that makes the ragdoll corpses in HL2 react to one another. ie. Pile up on top of one another and stuff. Open the console in-game and enter 'cl_ragdoll_collide 1' minus the quotes. :) :)Enjoy!:)
right on, that looks alot better 2 c that happen
does that work with cs:s?
Dunno!? Try it and tell me! ;)
I posted that in the help thread you big robber!
It doesn't belong in the help forum =P
I was joking :)
why the heck didn't they just have that in the first place? That makes the game so much more realistic
does it work with cs?
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