Vavle/id opening sequence -1 reply

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The_Postman

Delivering the package...

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30th January 2004

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#1 11 years ago

I have never seen anyone point this out, maybe I missed it. BUT. You know when you start Doom 3 and the id sequence goes through the jumble of pipes, with valves all over the place and steam coming out: was this some sort of attempt at mockery of Valve and Steam and their software engine? Because why the hell would id create this sequence of valves and steam all over the place...what the heck does this have to do with id software? It would have been a much better opening sequence for Valve in HL2, instead Valve has a guy with a valve in his head. Anyway, I think id's opening sequence is some sort of message to Valve. I don't know what though.




>Omen<

Modern Warfare

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1st January 2005

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#2 11 years ago

Hmmm, interesting theory, though really hard to speculate on what's in the heads of these crazy devs as far as hidden messages or humor. I like both HL2 and Doom3, all that really matters to me is good gameplay and story with decent graphics, physics, lighting, and optimization. Neither of those titles are particularly well optimized, but I'd give the nod to Doom 3 in that regard. Lately I'm reading that Valve is one of the dev teams on the cutting edge of experimenting with more realistic AI using quad core technology. Too bad the first run of quads is so outdated in tech though. Until Intel gets off the FSB bottleneck the current ones are using, they won't be far enough more advanced than the dual cores or take full advantage of such software advances. With all this buzz about many titles already being written for quads, upgrading to it is going to be more expensive than dual was when it was introduced because there wasn't much support for it for some time. Add to that the lack of competion from AMD and you have Intel in the drivers seat price wise. Sorry for running off topic, I guess easter egg trivia isn't my thing.