delayed grenade animation & multiple grenades -1 reply

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laghing rabt

garrrrrr

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17th October 2008

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#1 11 years ago

when ever I use an elite biped the grnade throwing animation happens right away but the grenade throws late, ive tried a few diffrent elite bipeds but they all have the same result so I'm think it has something to do with the animation. its small but enough to annoy me, and sometimes stick myself witha plasma when running in tight situations. also is it possible to ad more than two types of grnades on one map lik having spike, frag, nepalm, plasma, frag, and flashbangs to name a few, maybe not all those at once but a few.




doompig444

L'art pour l'amour

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26th October 2007

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#2 11 years ago

The elites is because the 3rd person animation for the Elite takes a while to throw, while the FP shows it already thrown. Not sure how you would fix that...

And multiple grenades is impossible. Teh engine hates you.




laghing rabt

garrrrrr

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17th October 2008

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#3 11 years ago

Tahhh! deninied




Seanthelawn

Get set to come out swingin'

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28th April 2007

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#4 11 years ago
doompig444And multiple grenades is impossible. Teh engine hates you.

What? Since when? Supposedly those extra slots can't actually be used.




doompig444

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#5 11 years ago

H3MT, CMT, CtrlAltDestr0y, and tons of other experienced mappers have tried it without luck. I'll take their word for it, but if you think you can pull off advanced scripting involving UI elements, go for it.




Seanthelawn

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#6 11 years ago

Oh I read that wrong, my bad. I thought you said it was possible.

facepalm