Exporting maps from Halo -1 reply

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Darth Schorcho

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28th February 2009

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#1 15 years ago

Hi, I'm curious as to whether or not it is possible to take the BSP files Halo uses, and convert them to something a 3-d program can use *without losing the UVs*. I know about the HEK tools, but is there any way to convert to say ASE, or LWO, or anything, without losing UVs? Thanks.




Captain Snow

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26th August 2004

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#2 15 years ago

Halo Mapping tools can Batch Extract. If you don't have it, go here.




Darth Schorcho

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28th February 2009

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#3 15 years ago

That keeps the UVs intact?




Captain Snow

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#4 15 years ago

It should. Did you try it?




Darth Schorcho

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28th February 2009

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#5 15 years ago

Hmm... well, how do I use the SBSP files for anything though? I don't know of, or at least I don't have any, 3d program that can open them...




Captain Snow

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#6 15 years ago

If you are needing a 3d Program go here: Click ME!




Darth Schorcho

Sith Lord

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28th February 2009

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#7 15 years ago

I have Maya, and also Deep Exploration, neither of which can open *.SBSP files. So, how can I convert without losing UVs? :uhoh: Or, use these SBSP files?




Captain Snow

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#8 15 years ago

Well I don't know what to tell you, and I tell you this as a last resort, go Here they can help for sure.