I have modded bloodgulch, but I must have screwed something up, here's why: When playing online and using my mod, the players all have the correct weapons to start out with, except grenades, I (the host) have fragmentation grenades which travel the default distances and explode, the other MP players have sticky plasma grenades which have unlimited travel distance and explode after a few seconds. How can I change the kind of grenades everyone starts out with? I have HMT, HHT, Sparkedit, kornman, sapien, guerilla.
Thanking you in advance
EDITED Nevermind, I thought you meant the other way around.
Yes, they have the same .map file, I was advised to go into guerilla and change the scenario tag, starting weapons, grenades, but being a new noob, I don't which scenario to find what i'm looking for.
lol try the name of the map
Are we talking about Halo CE or PC here? I'm confused...
ya that would help halo or halo ce
if they dont have the modifyed map then i think you will still have a problem. send em the modefied map and you should have it fixed.
Hello All, Yes, we have the exactly the same map, we even play against eachother in the same room. I'ts Halo CE, ALL of our other modded maps we share work well, only bloodgulch.map has this quirk. The game is good and playable execpt that the host has framentation grenades that travel the default distance and explode, and the other MP (multiplayers) have plasma grenades which travel accross the whole .map and stick and explode after a few seconds. I have used HMT to try to change the properties of the grenades so that all players have the same type, but it hasn't worked.
If its Halo CE, you're better off using Guerilla to edit tags.