I placed some custom weapons in my map (as a netgame equipment). Tool had no errors when I turned it into a map file, but when I go on the map in-game they don't show up. Although when I spawn them with cheat_all_weapons, they show up fine. I also get an exception when I set one of them as the starting equipment.
Custom weapons? Well, it could be possible you messed up while tagging those, but I'm pretty sure that's unlikely. Usually any tagging mistakes show up really quickly.
Are you making an SP map? Netgame Equipment + SP map = No no. Only MP maps use .item_collections rather than .weapon tags, and SP uses .weapon rather than .item_collections. The .weapons go instead in Sapien "objects>weapons", I believe.
I was gonna post that, but since I'm not CE mapper exactly, I thought I'd let someone else do it o.O Plus I was busy.
No, it's MP. They are just some Halo 2 Weapons. (As in Halo 2 weapons turned into CE)
Well then I'm clueless... CARTO!
Evening. Check the parameters of the items in Sapien.
Also that's missing.string to you Zoxin. >.<
You'll always be Carto >=)
I don't see any reason why they won't work. No tag problems. They and they work completly right when i spawn them with cheat_all_weapons.
I'm inclined to believe it's a problem with your item collection tags then.
Would it be the weight? I have them at 0 because I don't know what they do. What should is set them to?
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