Spawning NPC models -1 reply

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Animefan162a

Firearm and Anime Otaku

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22nd January 2007

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#1 12 years ago

Is there a way to spawn NPC AI (human/covanet live models) in-game?




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#2 12 years ago

Not as far as I'm aware. However, it is possible to convert CE maps into PC, but that takes a lot of time and effort.




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#3 12 years ago

Oh wait, theres a way. You can PMI your bipeds and then overwrite scenery meta tags. This will require some advanced knowledge of HMT though.




StarGeek

Dueling DarthVader

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23rd May 2007

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#4 12 years ago

well i read somewhere on the gamespot fourms this guy was spawning MCs from multiplayer but he said he cant get them to do anything (this was ingame) look there to spawn em but they wont move




TheRealSuperSonic

O RLY?

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31st March 2007

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#5 12 years ago

Holy Cow! If they don't move then thats just a projectile dummy! Thats dumb. But wait. Were you talking about Halo PC or Halo CE?




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#6 12 years ago

I assume he's talking about PC, otherwise it'd be quite obvious in Sapien. Animeafan162a, if you want to do to it easily, you need the HEK, CE, and the HEK+. Then you'll need to decompile a map file, and load the scenario in Sapien. Look up Aztec's and SRG's AI spawning tutorial, and use that to place the AI in Sapien. Then download the CE/PC Converter, and convert it back to PC format. Yeah, I used to love spawning countless MCs and blowing them up with all manner of ridiculously over-powered weapons. Now all that seems kinda lame...




TheRealSuperSonic

O RLY?

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31st March 2007

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#7 12 years ago

I know about Halo PC. Select the biped you want to spawn in Halo Map Tools, suppose a Grunt. Look at the weird hex number that comes up as Meta number. (Located between the Save Meta and Insert Meta buttons)Copy that meta and select the projectile tag you want to spawn it with. Suppose the pistol's bullet, that wud be pistol\bullet. Select that and paste the Grunt's meta over its own. Then save and open up Halo. Fire your pistol and there comes the Grunt.




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#8 12 years ago

Yeah, but those mods get really boring, unless you're testing new projectiles (which can be quite fun if you make some decent projectiles). Have you noticed that we've responded to his thread (and hijacked) but he has never replied? Really ungrateful. :eek:




TheRealSuperSonic

O RLY?

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31st March 2007

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#9 12 years ago

He didnt even notice, I suppose.




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#10 12 years ago

probly not lol




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