First Person Animation Problem -1 reply

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Seanthelawn

Get set to come out swingin'

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29th April 2007

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332 Posts

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#1 10 years ago

Ok so, I was animating a quick weapon I made, but something's wrong. The hand is not in the same position in-game as it is in 3ds Max.

3ds Picture:

Spoiler: Show
notretardedanim.png

In-game Pic:

Spoiler: Show
wtfanim.png

As you can see, the ring finger is really weird in-game, but it's fine in 3ds. What's going on here?




Zoxin

The Hog Skinner of Halofiles

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29th July 2007

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#2 10 years ago

Maybe try moving the finger further over to the right? then it will still come out but then be where you want it to be. Maybe o.O