Hello everyone! I've been having some issues trying to set up a regular (not ded) server for Halo, but it also effects Custom Edition. Whenever I start a server, about three or four people can join, and then the server will glitch for about a sec and then boot everyone off (except for me). I've also been told by a friend that after it does this, my server doesn't show up in the main list. I use a router, and this computer connects wirelessly. I've tried it with and w/o port forwarding, doesn't seem to make a difference. I'm also using the -console shortcut tag, does that make a difference? PC Specs: 2.4 Ghz Pentium D 2 Gb Ram 232 Gb HD Using Comcast DSL, 5 Mb/s (supposedly) If you need anything else, just ask. Thanks!
Check your firewall settings, see if it's blocking gamespy arcade or halo.
If you are running a custom map that you edited, and your friends do no have it will boot them. An example would be that if you added something like a Dropship to a map, and the other players joining do not have your map that has the extra Meta data you edited, then if would cause them to get booted off the server.
Hope this helps :)
Okay, I unblocked Gamespy Arcade (halo was already an exception). And, no, I wasn't using a custom map on CE. I'll try it later, thanks!
NP, could use some ahem reps. Lol just kidding you don't have to but it would be nice if you rep me.:)
Heheh, don't expect any yet, it still doesn't work. I just tried it, and it was running fine with three players (including me) and without lag, but when a fourth person joined, within 5 seconds all of them quit at EXACTLY the same time. I quit halo and tried to get to the forums, but my internet didn't work. Had to have windows repair it to get back on. Any more suggestions? I have all of the ports (80, 2302, 2303) forwarded to my compy, plus Halo and Gamespy are both exceptions in my firewall.
Sounds to me like your internet connection is not up to it. What connection do you have? Also, remember that you have to change your connection type when you make a game. To get 16 you need T1/LAN, etc. You may have yours set to DSL cable (low) which has a 4 player maximum, and set the player number to 16. This may cause the game to have a conflict and crash. Try it and see what happens.
Hmm. I've got Comcast Cable Internet, using a router, and I'm on wireless. My download speed is 1.8 MB/s, and my upload speed is 897 KB/s. Note that that's the bandwidth. And yeah, I had it set to DSL cable (low), and had sv_maxplayers set to 4. I'll try your idea as soon as I can, thanks!
Huh, I've got the gametype set to DSL/Cable (Low) and the Maximum Players set to 4, and it still crashes. Maybe there's a config file overriding it or something? Note that it's a regular Halo server, not a dedicated one. And I would think that my internet is up to it, since Comcast is always spouting off about how fast it is. Anymore suggestions would be highly appreciated, I'd like to be able to host a server. And sorry about the double post. ;)
Wireless is the problem. Wireless routers are horrible for online gaming, especially hosting. If it's possible, try and wire your connection.