Error in Valve Hammer Editor, Please Help! -1 reply

Please wait...

Guest

I didn't make it!

0 XP

 
#1 15 years ago

Hey, I'm kinda new to mapping, but I don't think this is a simple problem. I have a group of brushes, (normal blocks are brushes, right?) and when I angle the group at all I get an errors. here are some of the ones I get: Error: Entity 2, Brush 3: outside world(+/-4096): (-10016,-7232,-7252)-(10016,6942,6962) Error: Entity 2, Brush 3: outside world(+/-4096): (-10032,-7248,-7248)-(10032,6958,6958) Error: Entity 2, Brush 3: outside world(+/-4096): (-10032,-7248,-7248)-(10032,6958,6958) Error: Entity 2, Brush 3: outside world(+/-4096): (-10032,-7248,-7248)-(10032,6958,6958) Error: Entity 2, Brush 3: outside world(+/-4096): (-10016,-7232,-7234)-(10016,6942,6944) Error: Entity 2, Brush 3: outside world(+/-4096): (-10016,-7232,-7234)-(10016,6942,6944) Error: Entity 2, Brush 3: outside world(+/-4096): (-10016,-7232,-7234)-(10016,6942,6944) Error: Entity 2, Brush 9, Side 0: plane with no normal Error: Entity 2, Brush 9, Side 1: plane with no normal Error: Entity 2, Brush 9, Side 1: has a coplanar plane at (242, -511, 197), texture C3A2A_TNK3B Error: Entity 2, Brush 9, Side 2: plane with no normal I get like 200 more of those (I have like 20 copies of the group all angled) If anybody could tell me how to prevent this, I would be much obliged. Thanks!




azzkiker

I pretend I'm cooler than AzH

50 XP

5th January 2003

0 Uploads

4,259 Posts

0 Threads

#2 15 years ago

The SDK tools are known to be in beta stage and have a couple of bugs. That could be the cause?!




Guest

I didn't make it!

0 XP

 
#3 15 years ago

Sounds like you have a leak.