Hey guys In Hammer I am making a graveyard map and every tombstone in my map pops up as a big red error in-game. This happens with most of my other models as well. These are not custom models either these are regular Hl2 models. They look fine in Hammer but in-game its just a big red "Error!" Any Ideas?
this happens because you're using the wrong prop_ for it. most of the times you use prop_statics for models that don't move and can't break, etc. prop_phycicis you use for models that can move and break, cartes etc. and prop_dynamic is used for special dynamic effects, for instance when you want to let a model move togetter with something else, than you use a dynamic. for those graveyard stones you have to use a static, they can't break.