Lighting Env HELP!!! -1 reply

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Dystopian1324

Dystopian

50 XP

31st December 2004

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66 Posts

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#1 13 years ago

Please Im so pissed right now:mad: Ok so i got my map put my stuff in it now i want to light the enviornment so i put my entity in there to light it with a darker color in there because its night time right I load the game and i come up with Info node out of date rebuilding it wont light it when i put sv cheats on and use mat_fullbright 0 my terrain turns black except when i hold my cross hair at a certain spot PLLZZZ HELP:bawl: Help me with my problem. What can I do to fix this?




Dystopian1324

Dystopian

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31st December 2004

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66 Posts

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#2 13 years ago

NODE GRAPH OUT OF DATE REBUILDING not info node. srry




LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#3 13 years ago

Check your compile log to see if you've got a leak. If so, fix it and compile again. (load the pointfile to locate your leak.

(And make sure you were running with RAD on :p)




Dystopian1324

Dystopian

50 XP

31st December 2004

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66 Posts

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#4 13 years ago

I figured it out late last night No leaks though I had combine walls as static_prop(s) instead of dynamic_prop(s) which wouldn't let them cast shadows on the ground or reflect anything really I also didnt put an ENV_cubemap in the game to allow reflections Let this be a lesson for all others Dystopian:lookaround: