whenever i try to use props_physics_multiplayer as an entity for some thing like a box or a trashcan, it shows up in my map, but when i get like within 3 steps of the object, it repels me, kinda like two magnets of the same charge do each other. and when i try to jump on top of them, it does the same thing, but sometimes i end up clipping and falling inside of the object and getting shot out of its side. what do i need to change in the entities' settings to make them act like a real box or trash can would?
you cant if you have played hl2dm or CS: S its teh same with objects with physics and the physics used tehre are just simplified physics of the SP and theyre used in MP because it would LAGG a lott if you used SP physics!
so im stuck using CS:S props?
looks like it!
lol for now.