Draw Distance Problem -1 reply

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konfuzd

I don't spend enough time here

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10th May 2003

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#1 13 years ago

I was messing around with HL2 SP and I noticed an interesting problem that kinda destroys the realism of the game. When you are looking down a long hallway, the far wall isn't there, it's just replaced by a black hole.

Here's some pictures so you understand what I'm talking about.

Black Hole dark1rb.th.jpg

Move a little closer and there really is a wall there light0bw.th.jpg

Any ideas on how to convince the game to render something that far away indoors?




Jeremebp

GF makes me horny

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24th June 2005

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#2 13 years ago

The game should render anything up to 2048 units away. The hallway doesn't look nearly that long. Theres an option, in the map properties to increase the max view distance.




konfuzd

I don't spend enough time here

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10th May 2003

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#3 13 years ago

How do I get to the map properties.




Fragger

ε..з

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22nd April 2002

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#4 13 years ago

Do you have an older video card? that happens when I play on a GeForce 400 MMX.




konfuzd

I don't spend enough time here

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10th May 2003

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#5 13 years ago

I have an X800XL oc'd to 432 core 549 mem.




Jeremebp

GF makes me horny

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24th June 2005

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#6 13 years ago

By map properties I mean in Hammer, if its a custom map. If it does it everywhere, its not a game problem.