Parallax Height Maps -1 reply

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saiyanbob

I don't spend enough time here

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5th November 2006

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#1 11 years ago

ok i am trying to make parallax height maps for maps in gmod..like grass and metal train bins and tile and wat not well i got a tutorial from here http://developer.valvesoftware.com/wiki/Parallax and i fallow instructions but nothing changes ingame...please help




Lona

HL2 ├╝ber-meister

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10th January 2006

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#2 11 years ago

ahum..

The parallax mapping feature is currently disabled in Source Engine shaders so you will not notice any results, but it is very easy to implement; hardly any coding experience is needed. Many mods have already implemented it. See "Enabling Parallax mapping in the code (http://wraiyth.freesuperhost.com/development/tutorials/parallax.htm)" Also you can download user-made Parallax Occlusion Shader for Half-Life 2

did you do that?




saiyanbob

I don't spend enough time here

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5th November 2006

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#3 11 years ago

yes i made _height.vtf for each corrisponding vmt but i got one parallax working for the metal containers in gmod 9...but gmod 10 dosnt let you use metal containers :(