Help a script modder -1 reply

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I don't spend enough time here

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10th November 2005

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#1 14 years ago

hey, i have made a mod that has lots of stuff in it, everything basicly, you can check it in jk3files its called 'mega utility' and they have v1.1 anyway the question is, my utility is script based, and it has 38 files in it (i know) and i did do a thing and was able to reduce it to only 4 files (including the help file), but, it did a little problem, so my qustion is, is there a way to jam all those files into a pk3 (i know how to creat them so don't need to explain) and then be able to run them? and is it possible to use autoexec.cfg? and 1 last thing, in my utility there is a file that the user hasto edit, so if i can jam most the files into the pk3, is it possible to keep 1 file out and run it with the scripts? A big thanks to whoever solves my probs, and braggin rights in the credits of my utility.




tFighterPilot

Force Using Dictator

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8th April 2003

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#2 14 years ago

What does it do?




Marker0077

Some n00b that binds specials

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10th August 2002

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#3 14 years ago

You can put everything into 1 PK3 but the problem is pure servers will blockout the use of your .pk3 unless the server itself is running it. This may happen anyways depending upon what type of scripts you are using. If it's all .cfg scripts, any client can use them but JK scripts, like for changing UI menus & stuff like that varies. Just depends on what it's changing.

Again, to answer the question, you can put everything in a .pk3 but unless the server is not pure or has the pk3 on it, clients can not use them.