JA+ Permanent wall cling in MP? -1 reply

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Scerendo

Scerenub

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13th October 2006

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#1 8 years ago

I'm fairly certain this was probably asked, and I'm pretty sure I've seen it active on a JAplus sever before.

However I was wondering where I would find the command to enable wall cling permanently, aka when you jump at a wall and cling/hold onto it until you release jump again, rather being forced to release. I've checked the JAplus server.cfg and other .cfg files that came with it, but been unable to find any results.

Does such a command exist at all?

Thanks in advance.

P.S. Was also wondering if there was a command to alter the damage guns do?




Illrian Damaris

Dark Lord of the Sith

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30th September 2010

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#2 8 years ago

[COLOR=DeepSkyBlue]I'll have to do some digging to find the command you're looking for, but there is such a command. It's just not named to where you would think that's what it was for, so obviously it's hard to find and some people give up and just live with it, instead of just doing some digging. But I'll find it for ya.

Also, for the gun damages, I think that's in the settings of the specific guns, just like the length of a saber blade all depends on what's put into the ext_data file for that specific saber. [/COLOR]

EDIT: [COLOR="DeepSkyBlue"]Alright, with the help of a friend I've been able to discover the proper command you need to edit in order to make yourself "stick" to the wall like what you're wanting to do.

g_debugMelee 2 = Sticking to the wall g_debugMelee 1 = Normal/Base way g_debugMelee 0 = Disabled

So, going based on what you were talking about. I'm going to assume you would want to make it "2" so that it doesn't make you bounce right off the wall again.[/COLOR]




Scerendo

Scerenub

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13th October 2006

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#3 8 years ago

Thanks alot, that's perfect!




Illrian Damaris

Dark Lord of the Sith

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30th September 2010

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#4 8 years ago

[COLOR="DeepSkyBlue"]You're more then welcome. Glad I was able to help you out ^^ And sorry Raz0r! I thought about just editing the post, but didn't know...lol.[/COLOR]