Jedi Academy Tweak Guide -1 reply

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jbritz22

Slightly cooler than a n00b

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12th November 2003

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#1 14 years ago

Is there some kind of guide on the internet that can help me tweak jedi academy for maximum fps and optimization? I know theres one for jk2, but is there one specificaly for jka? Some kind of advance guide that deals with the cfg?




sircursealot

Slightly cooler than a n00b

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3rd January 2004

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#2 14 years ago
Marker0077

Some n00b that binds specials

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10th August 2002

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#3 14 years ago

http://www.gamingforums.com/showthread.php?t=127640

I added your link to the JK3 Users Tips thread.




AbU5e

I Pwnz HgR

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7th December 2003

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#4 14 years ago

nowhere in all that is cl_timenudge mentioned.

cl_timenudge has the effect of altering the latency to the server.

Both +ive and -ive values have an effect.

+ive values cause an artificial increase in latency, -ive values cause the client to predict object movements into the future.

-ive values are obviously of more use to gamers seeking a playing advantage, as it can be used to partially or completely negate your ping.

For instance, playing on a server with a ping of 100ms, You could set your cl_timenudge to -100, to give the effect of playing with a ping of 0.

However, because the Quake engine can only predict future events using current velocities, its estimates will never be perfect - this will manifest itself as a small amount of warping when an opponent changes direction rapidly.,

Therefor, timenudges below -50 are rarely used.

+ive values also have an application, though not as widely used.

If you have a net connection that has a high ping fluctuation (say 30 to 60 ms), a +ive timenudge can be used to smooth this ping out to a more average 50ms. For accuracy based weapons (think Q3 railgun), it is far more desirable to have a consistent 60 ping, than a fluctuating 30-60 ping.

hmm, whatelse :-

\com_maxfps 75 or 125.

Locking at these specific framerates will give you a slight movement speed advantage. (so long as your framerate stays locked at the value you specify)

\com_maxfps 5 (or less)

This can be used to avoid some collisions, specifically trip mines. Bind a key to toggle your maxfps between normal and 5.

Walk upto a corridor completely blocked by a line of tripmines, press your bound key, run through the trip mine, release the bound key, you will be on the other side of the trip mines without having detonated them.

This can also be exploited to make yourself appear laggy, and hence very hard for people to hit you with weapons. This is ofcourse a very low tactic, as your opponent can easily do the same, reducing the game to a skillless lag spamming contest.

Display Settings -> Vsync OFF

Unless you have your monitor refreshrate set at 75hz, and are always achieving 75fps, you should always play with vsync disabled




Marker0077

Some n00b that binds specials

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10th August 2002

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#5 14 years ago

added