Laws on Modding... -1 reply

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NewbieSkinner

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1st June 2008

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#1 10 years ago

[COLOR=darkorchid]The newb returns ![/COLOR] Yes, I'm back from my voyage and here with a new question. No, I'm not looking for a mountable bat model that I can ride with pride while violently killing inferior beings (such as ewoks... or Rosh). And no I'm not asking for a model of -insert name of anime character-. I'm actualy wondering something different[COLOR=black]. [/COLOR] While discussing world domination with my fellow masterminds of EVIL we came up to an arguement regarding the EULA laws regarding modding (or something of the sort). The discussion came like this... [COLOR=indigo]Me: And that's how we'll attack, now then, any questions ? Stewie: Yes, do you know of the EULA laws ? [COLOR=indigo]Me: I believe so, isn't that the part where selling mods is illegal because the makers of the game don't get payement ?[/COLOR] Stewie: No it's about DISTRIBUTION. You can pay someone to make the mods but you can't ask them to pay to download it. Dr Phil: No ! You're all fools ! I order you to listen to me now ! It's when you sell ported stuff ! Unknown Fool : :gay: [COLOR=indigo]Me: I don't care if you're like me... I'll still kill you ! - Orders my mini me to attack the idiotic fool with a juice box-[/COLOR] Dr Phil: What if we ask the masses what they think ! [COLOR=indigo]Me: Good idea ...[/COLOR] [COLOR=black]Okay so after searching for the EULA laws on google and finding a 200 page manual... I gave up. I was wondering what the EULA laws on modding are.[/COLOR] P.S. I don't even know if it's EULA or something else but do tell me what they are P.P.S. And no I'm not sure if this is supposed to be in this section or not... Thanks, [COLOR=black]- [COLOR=darkorchid]L[/COLOR]o[COLOR=darkorchid]R[/COLOR]d [COLOR=darkorchid]N[/COLOR]e[COLOR=darkorchid]W[/COLOR]b[COLOR=darkorchid]I[/COLOR]e [COLOR=darkorchid]S[/COLOR]k[COLOR=darkorchid]I[/COLOR]n[COLOR=darkorchid]N[/COLOR]e[COLOR=darkorchid]R[/COLOR][/COLOR] [/COLOR]




Mikouen VIP Member

What?

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#2 10 years ago

The distribution crap is bollocks. If the mod's content falls under an owned intellectual property (such as Star Wars), you can't make profit off it. If the mod is an add-on for a commercial title, again you can't make profit off it.

Basically, if it has any ties to anything that's owned by someone else, you need a commercial exploitation license to be able to make money off it.

As for ported content.... well, if you wanted to go into exact specifics, you don't own the content and thus have no rights to use it for anything - commercial or non-commercial - without prior written authorisation from the owners. The law is pretty clear on that.

No, there's no laws specifically talking about game models and maps, don't be stupid. I refer to laws on ownership. You can't own an idea; but you can own the existential content resulting from an idea. Porting a model from UT2004 to HL2 is illegal; creating your own version of that model for HL2 is not. In the former scenario, you've used actual existential materials which belong to someone - in the latter, all you've used is their idea, which they cannot claim ownership over. Basically, unless you sign over your rights to another party, if you made it then you own it.

Then we have the difference between ideas and intellectual property. That technicality is enough to keep your lawyers chasing their tails for weeks.


I don't know how, and I don't know why, but this is totally Sheep's fault.



NewbieSkinner

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1st June 2008

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#3 10 years ago

Thanks, that answers my question -:newbie:SKINNER