Jedi Academy 1.5 & 1.6 Crash Bug -1 reply

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Tahl

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2nd January 2004

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#1 14 years ago

Hi. I just recently downloaded Jedi Academy 1.6 and tried it under Jedi Outcast (patched 1.04). I love the mod. The emotes are awesome, changing the speed of the game is awesome, bot duels are awesome, the different admin "punishments" are awesome, the mod is just awesome, but... Whenever a bot is loaded, the console says "unknown command 'loaddeffered'". This in itself is not a terrible problem, but normal Jedi Outcast doesn't do this. I assume it's a problem with the Jedi Academy VM file? The second problem: I create a new server, me, 7 bots, and 1 kill limit. Auto map cycle is off. I kill the nearest bot. After displaying the final scores, and clicking to put "ready" next to my name, Jedi Outcast crashes, saying: ==== ShutdownGame ==== VM_Restart() Loading vm file vm/jk2mpgame.qvm. ******************** ERROR: opStack corrupted in compiled code ******************** ----- Server Shutdown ----- recursive error after: opStack corrupted in compiled code I searched this on Google, and apparently it was an error in the dedicated server that was fixed in 1.04. But...I'm not running a dedicated server, and I already have the 1.04 patch. Does anyone else have this problem? However, if auto map cycle is on, the game does not crash and goes onto the next map without a problem. Is this a bug with Jedi Academy and its VM file? I have tried Jedi Academy 1.4, 1.5, 1.6, and the fixed 1.6. All of them have the "loaddeferred" and the no auto map cycle crash error.




Tahl

I'm too cool to Post

50 XP

2nd January 2004

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2 Posts

0 Threads

#2 14 years ago

I apologize. There was a fix for this error in the readme for 1.6, and I should have noticed.