BFME1 Patch 1.04 a certainty? -1 reply

  • 1
  • 2

Please wait...

Digz

32,266 XP

2nd May 2016

27 Uploads

2,881 Posts

1 Threads

#1 12 years ago

The community for Lord of the Rings Battle for Middle Earth 1 is starting up again as more players go back to BFME1 the community has voiced its opinions to EA giving out hints that the games needs a final balance patch to finally even out the game. This however is the last time a patch will come out for BFME1, all the patches will be for BFME2 and the BFME2 Expansion pack Rise of the Witchking. If you have any opinions for the BFME1 patch 1.04 than post them here! Any changes you would make if you were EA or anything patch 1.04 related!




The_Sith_Lord

Supreme Emperor of the Galaxy

50 XP

24th May 2006

0 Uploads

1,095 Posts

0 Threads

#2 12 years ago

I am really pleased to know that a new patch will be avaible. Well here are the changes i would make : 1.FOL heroes cost more resources and add a certain number of CP to buy them. 2.FOL heroes strenght reduced similar to BFME II where heroes are not that onemanarmy that is now so that they can be killed. I believe some Troll pounch will kill even Aragorn! 4.Gondor Cavalry Cost more as well as Rohan one. 5.Mordor Archers cost 20CP insted of 30 6.Give Mordor Armour and Forged bldes upgrades. 7.Make the Troll Cage level 2/3 spawn lvl 2 Trolls. Same for Mamuk Pen. 8.Add the Haradrim Archers to infantry.A way to counter FOL archers. 9.Make Nazguls Invulnerable to Istari Light and instead made them fly away when activated. 10.Nazgul screw affect troops till lvl 10.(I believe even a veteran would fly in panic!) 11.Increase the Maximun Pop Cap. 12.Increase Gollum strenght!! 13.Gandalf the white Power CP should be somelike 5 or 6. 14.Allow Nazguls to take heroes from the ground and trow them to the ground like the other troops!

For now this is what I have in mind.




Digz

32,266 XP

2nd May 2016

27 Uploads

2,881 Posts

1 Threads

#3 12 years ago

Wow well i'll look through these and see which ones will be sent to EA, anymore ideas to be sent to EA?




The_Sith_Lord

Supreme Emperor of the Galaxy

50 XP

24th May 2006

0 Uploads

1,095 Posts

0 Threads

#4 12 years ago

I really hope that this changes will be done especially to balance the MP. Infact most people go Gondor or Rohan just because they have such invincible Heroes! I prefer FOD because they don't have such heroes and are more soldiers orinted what a RTS is supposed to be. Oh yes 2 more thing: 1.Give Trolls more health and give them at least armour upgrade. 2.Summon AOTD (Army of the Dead) cost 20 as Balrog or reduce the Balrog cost to 15. This change with the one i have posted above should balance the game more, giving even Mordor and Isengard a way to win




Digz

32,266 XP

2nd May 2016

27 Uploads

2,881 Posts

1 Threads

#5 12 years ago

Yeh true some good sugestions but that would make them win more easily we kinda want the game to be fair not impossible for the good forces to loose all the time but some very good sugestions.




Guest

I didn't make it!

0 XP

 
#6 12 years ago

I've got a little problem with patch 1.04, I intalled it but i haven't got a crack for it, where can i find the crack?




Guest

I didn't make it!

0 XP

 
#7 12 years ago

having the balrog at 15 points would be a pure blessing yet i belive it should be 10 maybe 12, you say you want it to be fairer, i play BFME 1 with friends over LAN and my army of choice is ISENGUARD and i can truly say that there are many things i find unfair. 1: the balrog points should be dropped because all of a suden the army of the undead spawns into your base and you still have to wait for 10 more points, so its kinder hard not to get owned, i always seem to get destroyed 2 points away from the balrog, this i see could be fixed by either dropping it points down close to the army / or make the armys points 15 / or make the balrog truly uber so theres a point to hold on / or make the aquistion of points a bit faster for evil. 2:sauamon is so weak in every aspect, health, melee there would be no contest between him and gandalf, and seeing thet fact that lurtz is the only other hero and lets face it he aint that strong either (gandalfs istari light can almost kill him one hit) that i rekon that they both need a little amping because considering how many heros rohan and the kind gondor get (gandalf) i feel it's a little unfair in the hero department. some of my suggestions for this could be increased armor/ attack sauamon should have a lvl 10 ability like gandalf ( not a variation of power word just something deadly like the lightning in BFME 2) and i'm sure lurtz could have some other ability or a least be able to hold his own for abit like legolas. 3: i'm abit annoyed at how much upgrades cost (isenguard) with or without the 40% off i mean i played a game tonight with some friends and after losing all my furneces it cost me 1000 credits to put fire on my arches i mean i spent 1200 making them (four batalions) and then 4000 to give them fire and i know its way cheaper for the good side but its not just the fire arrows, with the 40% off the banner carier upgrade is like 450 (800 or so without % off) yet gondor is like 120 (after percent off) wheres the fairness of that i mean sure they get the lumbermill but each one of the workers cost pop. 4: this is just stating a point that evil dont get any summons apart from the balrog, i mean good gets, ELVEN ALLIES, ROHIRRUM, EAGLES, and TREE ENTS, i know you cant add powers but when all these things are summoned around your base it's kinder hard to live. 5: i'm draging on i know but whats the deal with walls i mean isengurd had walls so why doesn't in the game, i mean the enemy can just stroll right in first they take your citidel so you cant make any buildings and kept destroing it until your deadso you cant do any thing thats a little unfair, and mordor i can see why they dont have walls cause the black gat wasn't mad by them but they should have some kind of baracade or postern, just a thought. 6: oh, the pop cap seriosly needs configeration, i dont know any wars fought using a 150 cap (good side balence for multiplayer of 4 plus people, 200 for evil) 7: (BUG ISSUE) i'm not sure if you know but there is a major bug issue with the entmoot, as you know rohan builds the entmoot, now sometimes it just managers to get built in front of your base: the bug is that when you try to destroy the moot before its done it imediatly makes in an instant and summons the four ents yet the timer doesn't stop for the build it just cant be seen so the timer hits 100% and another four ents get summoned so you now have to deal with 8 rather than none if you could simply just destroy it (i'm not sure if this was intended as ticking off ents whould make them rampage faster) other than that the units are mached pritty well matched with the other patches i just feel that the heros (isenguard mainly) could use a bit of tweking and the army of the unded / balrog points be a little fairer so theres more chance of staying alive because you cant kill the army you have to sit and wait till it runs out and pray your enemy aint marching in troops. QUOTE: The_Sith_Lord: "Infact most people go Gondor or Rohan just because they have such invincible Heroes! I prefer FOD because they don't have such heroes and are more soldiers orinted what a RTS is supposed to be." I feel that same way i've been beaten by nothing other that rohan heroes in some games with my friends witch i feel totaly take the honor out of a RTS i mean my entire army gets axed by heros (10 batalions or so fully upgraded) mainly aragon, legolas and gimli, oh and of course gandalf.

FINAL WORDS: just so you know i'm not sugesting that all these things be corected but atleast kept in mind in case of a BFME 3 or something, also i would just like to say that the concepts behind BFME 1 and 2 are great but feel that both could be joined to make 1 grate game such as in (BFME 1) the idea of the castle with the building fondations rocks as management is easy, i know alot of people that prefer it to BFME 2s free build as bases become spread out and harder to keep in line (resources) but having a castle that can be upgraded with towers and birds and keeps ect. i dont think has ever been done in a RTS before so i just wanna say that putting these two things together would spark massive intrest you know a BFME 1 castle with foundations but with an upgradable citadel like in BFME 2 would rock and would surly introduce new gameplay options. and whos knows (EA) might just make a good idea for a BFME 3 but walls/baracades should be considered for all factions. THANKS: i just wanna say thanks to EA and all the people that worked on the BFME 1 and 2 for making a total kickin multiplayer RTS. thanks guys.




Digz

32,266 XP

2nd May 2016

27 Uploads

2,881 Posts

1 Threads

#8 12 years ago

Thanks for the info ill definately read through and send some to Apoc!




The_Sith_Lord

Supreme Emperor of the Galaxy

50 XP

24th May 2006

0 Uploads

1,095 Posts

0 Threads

#9 12 years ago

I am happy someone think like me. FOL are really overpowered. If in the Film they are so gods is because is a hollywood stereotip.Hey legolas making surf on a shield is really one of the worst thing and his jump on the mamuk in the Pelleonor battle is another indedibly stupid thing.Let's make this game more pleable and enjoyable. It's ages since my last game online because I had enought of heroes rushes as much as gondor cavalry rush.It's easy to close in its castle with walls and don't care of rushes ect.




Digz

32,266 XP

2nd May 2016

27 Uploads

2,881 Posts

1 Threads

#10 12 years ago

Well unfortunately people do that and we cant stop them you will just have to carry on with it.




  • 1
  • 2