Modeling Problem -1 reply

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James_Thompson

I'm too cool to Post

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24th May 2004

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#1 14 years ago

Hi, I've been working on a SiG Sauer P-220 for MOH, and I'm just about ready to test it ingame. One slight catch. I use 3ds Max to model, and I need to import model files to fit the weapon into the character's hand correctly. I was wondering if any of you knew a way to import .skd and .skc files into 3ds Max. Any help you have would be appreciated.




Gift

unDutchable

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23rd February 2004

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#2 14 years ago

you can do it this way: Download Milkshape and use it to import mohaa .skd/.skb files. Then: Export it as any file you want (but do use an format 3D max support!) and use 3Ds Max to import it. I don't know a thing about 3ds Max, but i hope this helps




James_Thompson

I'm too cool to Post

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24th May 2004

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#3 14 years ago

I'll try that. Even if it doesn't work, thank you.