Hi, I've been working on a SiG Sauer P-220 for MOH, and I'm just about ready to test it ingame. One slight catch. I use 3ds Max to model, and I need to import model files to fit the weapon into the character's hand correctly. I was wondering if any of you knew a way to import .skd and .skc files into 3ds Max. Any help you have would be appreciated.
you can do it this way: Download Milkshape and use it to import mohaa .skd/.skb files. Then: Export it as any file you want (but do use an format 3D max support!) and use 3Ds Max to import it. I don't know a thing about 3ds Max, but i hope this helps
I'll try that. Even if it doesn't work, thank you.