HOI HOI . Sorry 2 bug u all but i have loooked through the mohha level maker and thats ok but,there is nowere that i can find 2 edit existing levels , like putting the lights in so ppl cant cross them,or putting in ure own emplaced weapons in or other stuff .Can any1 help this poor schmuck out .with help or a good shrink ........ thnx
You need a program (dont know the name) that can make .map files out of .bsp files. Once it is a .map file you can edit it, all you got to do after you edited it is export it as a .bsp (in MOHRadiant). Then you can play it.
n1 guy, been banging my head agaist it 4 a while now hope this sorts it........
I don't spend enough time here
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24th November 2004
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google search ".bsp to .map converter for MOH Spearhead" and you'll be all set.
Just got it today.
I don't spend enough time here
50 XP
24th November 2004
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29 Posts
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Oh and by the way, when you decompile a .bsp to a .map, alot of the things in the map are "out of whack" so to speak.With the amount time it would take to fix everything in a map that is not correct after the decompile, you could probably build the map from scratch in less time....lol. The decompiler tool is really only good for looking at maps to figure out how some things are done or made. Or to take things out of maps and make them into prefabs that you can use in your maps.
{cl}TheMunchmanOh and by the way, when you decompile a .bsp to a .map, alot of the things in the map are "out of whack" so to speak.With the amount time it would take to fix everything in a map that is not correct after the decompile, you could probably build the map from scratch in less time....lol. The decompiler tool is really only good for looking at maps to figure out how some things are done or made. Or to take things out of maps and make them into prefabs that you can use in your maps.
please dont double post, thats what the edit buttons for. Damn I sound like a admin..