Need help whit shotgun firedelay -1 reply

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#1 16 years ago

HI ALL, Did someone know how to make the mauser faster to shoot. I'd change the dmvalue in the .tik file but doesn't made any thing.:confused:




Old Gonorrea

MJARR Teh mighty Pirate

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7th October 2003

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#2 16 years ago

That is a bug caused by games animation system, you cant fire again until the animation is done, such as rechambering Mauser.




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#3 16 years ago

Thanks for the tips! Theres value on the mauser animation i'll try to change some things there.:uhm:




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#4 16 years ago

I'd change some value in the animation but doesn't made any diiference, also i'd changed the damage and the movement speed but when i'm on my server i see no difference. :bawl: What i'm doing wrong :confused: . OHh if someone knows if is possible to do something with this animation that will be very cool. Here's the way i did it: 1st- i Extract the .tik file. 2nd- Edit with notepad (change the dm value) and save it. 3rd- i Add to archive my new edit file. (the name of the file is zz_user mosseberg). Then when i look to the file by opening with winrar (right click view file) i see that the change was made, but within my server i didn't see any difference. what the fuck! :mad: PLEASE HELP!!! :rolleyes:




methuselah

I post to get attention

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5th August 2004

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#5 16 years ago

dont have a space in the file name maybe the game cant find the file because there is a space




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#6 16 years ago

I know what to do.I'm working on a rifle mod myself so they all shoot like the M1.Which game are you trying to mod AA SP or BT?




{cl}TheMunchman

I don't spend enough time here

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24th November 2004

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#7 16 years ago

you should get lightray and do the animations yourself. You could do it in milkshape, but it doesn't handle weighted vertices..........yet. I've played on servers that have the rifles rapid fire, is that what you're talking about? I believe that you can do that by editing the server configs.I'll try and find out for ya.