Tracers -1 reply

Please wait...

mil132

Slightly cooler than a n00b

50 XP

20th June 2003

0 Uploads

37 Posts

0 Threads

#1 14 years ago

could someone some how make thes tracers, they are alreday in the game, it is just they are the underwater tracers




.:RIGGS:.

Me > You

50 XP

24th March 2004

0 Uploads

114 Posts

0 Threads

#2 14 years ago

why?




KoЯsakoff

Captain

50 XP

7th November 2003

0 Uploads

6,585 Posts

0 Threads

#3 14 years ago

well if he wants it... let him ask it.. maybe somebody will react & make em...




.:RIGGS:.

Me > You

50 XP

24th March 2004

0 Uploads

114 Posts

0 Threads

#4 14 years ago

He should learn to do it him self




a n00b for life

I'm too cool to Post

50 XP

6th February 2004

0 Uploads

16 Posts

0 Threads

#5 14 years ago

If you look around, there are already some tracer mods




KoЯsakoff

Captain

50 XP

7th November 2003

0 Uploads

6,585 Posts

0 Threads

#6 14 years ago
.:RIGGS:.He should learn to do it him self

Some ppl dont understand how 2 mod, even after they read the stuff on the forums and maybe some other possible sites... Or some r just lazy...

He can ask, if he gets it, thats second...




mil132

Slightly cooler than a n00b

50 XP

20th June 2003

0 Uploads

37 Posts

0 Threads

#7 14 years ago

i can mod, it is just i haf to got to my pc ( i am native on a mac) (amd by pc i mean Virtual pc) and i dont know if any of you have tryed this but doing grifical work on virtual pc isnt the eazyest thing in the world, i do script and edit tik files but that is about it, i have try'd making models but i do suck at it. and plus the more polygons in milkshape on virtual pc the slower it runns (for me). shure i i have a pc that is not in my mac but it is a wnindows 95 pos. that is why i cant mod