I have noticed an ungodly amount of enimies come out of nowheres. plans flighing through buildings like there was nothing there, etc. can the 1.2 patch fix the lot of these problems?
no the enemies come out of nowhere because of how EA set up the area triggers ie. you pass a certain area and they come out Frontline for PS2 has the problem to a major extent EA never set the triggers to the right places