I played a bit with the folks over at DarkSide, so I wanted to post some of the bug reports...
Originally posted by Eric Hey Marker, we were testing out the mod, and i experienced what i think may be a bug. I was dueling big pappa, and when he killed me, i was instantly disconnected. Or as it appeared to him, i left when i was about to die. A MP console came up for me and displayed this:
Him & I played for a bit & I noticed he was getting disconnected, there was another user experiencing the same problem. Everyone in the room downloaded the mod via the server, but there was another person in the room whom did not have the problem.
I had experienced connection problems, then when I went into spectator it fixed itself shortly after.
All in all, these folks are going to want the game set up like the base game with a few features, such as the new duel code, end game stats, hilts & emotes perhaps, but all the extra stuff they have no use for.
Another thing that we noticed while playing is it auto-parrys for the extra stances.
Originally posted by AeroClown Just went there and got some feedback to share... First of all, the mod did not appear to be glitch-proof, somehow when I was at the server I was able to interrupt duel just by left clicking my mouse. That was resolved when I went back into spectator mode and join the game again...
Hmm... strange behaviour, but looking at your jpg of the console, you are definintely not running a duelers client. The server is running duelers cause it is sending duelers commands (eg. 'smw', or 'sc') to the client. However the client is saying 'unknown client command' which says the client is not running duelers. It looks like you are running the base game client against a duelers server.