Error with GTKRadient! Please help! -1 reply

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Yoda912

Republic Commando

50 XP

1st January 2003

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74 Posts

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#1 14 years ago

OK, I have gotten the walls to not be see-trough, but I still cant see that textures right. I can tell they are there, but you cant tell which texture it is. Also when I try to compile my map its almost done and it says: MAX_BUILD_SIDES, and then a window pops up and says:

Q3Map debug window Entity 0, Brush 0:MAX_BUILD_SIDES

Someone please help me out! Also which of the many bsp(q3map) compiling things am i supposed to use?




Nkenobi

My Bite is worse than my Bark

50 XP

20th September 2003

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4,118 Posts

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#2 14 years ago

the max build sides.. I had that. try a brush cleanup, on the tool bar look for it. and if it doesn't work the you have to restart you map... I did.




Guest

I didn't make it!

0 XP

 
#3 14 years ago

How odd it's the 0th brush in worldspawn...if bobtoolz don't work you need to find a reallly really complex brush in your map, that will cause that error




Nkenobi

My Bite is worse than my Bark

50 XP

20th September 2003

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4,118 Posts

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#4 14 years ago

lol never saw that one