I tried this one over at Massassi and haven't got a reply yet: I have a func_static I'm using as an elevator that travels to multiple floors. at one level however when it gets even with the floor the lift dissapears momentarily.
If i'm riding up it will throw my player across the map in random directions untill I jump, then I'll be back on the lift.
2 of the 3 floors (set up exactly the same) work just fine. I built and identical elev. and it does the same thing at the same level. Have you ever heard of this? What would be causing it? :uhm:
hay im bluehero