okay here is a summary of what has happened since i stopped posting about it: i remade the model, (just stuck it on top of Anakin's Speeder to use the pre-existing .veh); didn't work (1392 verts out of avail. 1000) there is no texturing because of UVW mapping; imported the glm to have a look at it, cannot load model; file is corrupt; then MS3D expires. i dont have a .glm importer for Gmax so i cant UVW; have no exporter so cant convert from 3Dsmax type of file to glm. and thats the current standings.
gmax cannot export glm, you need 3dsmax to export glm properly because of the skeleton issue, or something. Peace!
yah I know
Man I hope you did not abandon this. If you have trouble turning it into a glm, I am sure there are people who would be more than hapy to help you turn it into a vehicle, Anyways I hope the best!
I'll do my best to help you with making a vehicle... Cars are hard stuff
MeusHYeah, it would be hard to make whells running... Maybye animate them?
NO! I hjave great idea! I will make texture for whell and shader for running whell, then, when car is moveing, normal whell will dissapear and whell with moving shader wil appear :lol:
Better animate them. Otherwise i guess they whould just be running, while the car is standing still.
holy crap! were did you guys find this thread, i thought it was deleted months ago! i got bad news though, i lost the model, but im trying to find it again. also if i find it it will be completed.
thank god, I've been waiting for some form of automobile vehicle!
LOL make new, better one istead of looking for old :giggle:
yeah i probably wil, ive learned how to model since i made the old one.