1: i need the texture that disables falling damage. (i will fall on it and i will get no damage) 2: how can i push vehicles with triger_push or somethign like that? thats all for now. i need these as soon as posible.
Well I don't know to use a trigger to push vehicles - I would have thought that came under advanced scripting or something. However, the texture that you can use to prevent falling damage is called 'cushion'.
XonoWell I don't know to use a trigger to push vehicles - I would have thought that came under advanced scripting or something. However, the texture that you can use to prevent falling damage is called 'cushion'.
ty i thought nodrop does that. what does nodrop do?
Moving vehicles comes under scripting, and fall damage removal comes under cushion. Nodrop, well, I have no idea what that does. Just a word of warning, cushion also disable the fall sound.
I didn't make it!
nodrop means if you drop the flag it returns straight away to the flag tart position (it doesn't hang around for the default minute or whatever it is - good in pits where no-one can go to pick it up) and it also prevents weapons from dropping there.
after 4 compiles i fixed all the bugs i took the levelshot. made the .arena. and added the textures(actually its texture not textures) . it seemed all ok but the texture that i put didnt shown in the game. :( what should i do. it shows a black/grey square instead of my texture.
ok i fixed it. i didnt made the textures 256*256. they were 290*290 and 300*300.
i made a big ctf map but i have 2 problems now:
1: when playinc ctf it says couldnt found spawn points. what should i put for ctf player spawns. team_ctf_blue/redplayer? team_ctf_blue/redspawn? or info_player_start_blue/red? 2: i added 4 turrets 2 for red 2 for blue. in tffa mode i choosed blue and gone to red base the turrets made robotic noise turned to me but didn't shot. why? (the map opens in tffa mode but not ctf mode. and i cant chose red team in tffa mode couse i was stupid enough to put info_player_intermission_red)
i guess i fixed the player spawn problem. can some one pls answer the other problem?