Jedi Academy Questions? -1 reply

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Darth_Gringo

ANNOYED DEVELOPER

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23rd March 2003

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#1 16 years ago

OK So they announced Jedi Academy, due out this winter hopefully before december! But the announcement leads me to some questions:

1) The engine is basically another Q3A engine heavily modified, does that mean our maps will still work?

2) "Players can create their own characters by defining various characteristics, such as species, gender, clothing and physical attributes allowing for a more personal experience before entering the academy to learn the powers - and dangers - of the Force." Which leads me to believe the skin's and models from JKII won't work in the new game? or there would have to be some type of importer, but I assume the character models won't work.

3) How can I get on the Beta Team, LOL!

:smokin: Darth Gringo:smokin:




thecorman

I'm too cool to Post

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7th April 2003

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#2 16 years ago

1) I highly doubt our current maps will work with the new engine. I say this because it is a modified quake 3 engine likely using a different coding system but maybe not since not much about the engine is really said anywhere.

2) models from JK2 probly won't work is my guess but if you are talking about the NPC's like roidians,jan,luke,etc. alot of them will probably be back in the game as enimies and luke/kyle are the leaders of the academy but if the customly made models use the same programs (like milkshape etc.) but different formats they probably could just be converted to jk3 format.

3) ya LOL :lol: that would be awsome but you have to be part of lucas arts testing teams to beta test their games. That leads me to a question-why be a game designer when you only make the game and test it but never in full?? What's the point?

Anyways those are my answers to those questions. But all I know for sure is that this game will be cool. :D




AutoCept

Broken heart

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23rd August 2002

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#3 16 years ago

Moved, no we're pretty sure the maps won't work. Yes there will be a way to move old models to JK3.

Oh and <----Wants to be on beta team too.




editor obi-wan

Beware the squared-chined jedi

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24th October 2002

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#4 16 years ago
Darth_Gringo

ANNOYED DEVELOPER

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23rd March 2003

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#5 16 years ago

Ok so the answers from other source namely the post of the lead programmer of the game is this....

There will be tools released before the game to convert the models and maps over to the game. So I take this to mean they will just produce another jktradiant which will be included in a latter release of GtkRadiant release..So you can can then recompile the map. I also assume they will just have another versionof assimilate to convert models over.

:smokin: Darth Gringo:smokin:




editor obi-wan

Beware the squared-chined jedi

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24th October 2002

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#6 16 years ago

Well thats about it yea.:p




Yellow

People say I post too much

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14th January 2003

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#7 16 years ago

editor ur sig is so sweet. is there some way to make it continus like as soon as one side gets to the right side it pops back up on the left side again that would be better




editor obi-wan

Beware the squared-chined jedi

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24th October 2002

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#8 16 years ago

yea it would be but I do not know if you can....:(




Yellow

People say I post too much

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14th January 2003

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#9 16 years ago

lol. the site was loding and ur pics were poping up all at different times. i was like sweet i wonder how he did that.




editor obi-wan

Beware the squared-chined jedi

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24th October 2002

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#10 16 years ago

me? just the way it loads... I mean it was hard alot of programming and long hours. I did it just for you yellow...




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