JK:JA map loading prob -1 reply

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[DF]Mace Windu

Student

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12th April 2003

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#1 16 years ago

Hey all, im back again :nodding:

I'll come to business right away, i got a problem with loading a custom map in JK:JA I start the game, open console and type /devmapall then it says Starting up but then my comp crashes. Is there a solution to this? Please help me




[DF]Mace Windu

Student

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12th April 2003

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#2 16 years ago

Man, now i got a new problem, with compiling now. I think thats the problem why it isnt loading. When i try to compile with the newest Q3MAP2 its says (from the statusbar) "s Jedi Knight Jedi Academy/GameData/" -vis -saveprt "F:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/box2.map" Failed to execute the following command: s Jedi Knight Jedi Academy/GameData/" -vis -saveprt "F:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/box2.map" Check that the file exists and that you don't run out of system resources.

Whats this problem, and is there a solution? please help me :confused:




GothiX

No Time to Cry

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18th September 2003

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#3 16 years ago

You should try having a compile line that also includes BSP.




[DF]Mace Windu

Student

50 XP

12th April 2003

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85 Posts

0 Threads

#4 16 years ago

I tried all bsp compiles, and the one's without the bsp or vis works, with them all in 1 they dont work :(




GothiX

No Time to Cry

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18th September 2003

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#5 16 years ago

Weird. Check your PM.