I don't know, bvreak up the wall with broken pillars or something. Or, once you get good with icarus II, make a cutscene halfway the map in which a meteor blows away half the wall. [/crazy idea]
Yhat meteor would be cool. But it's called 'advanced scripting'... :( But I will make some destroyed part of walls, some stones on the floor...
How do you make sand or marks (.png textures) on another texture (.jpg)? And how do you make two 'garident' textures (there is on and another fades in)
MeusHYhat meteor would be cool. But it's called 'advanced scripting'... :( But I will make some destroyed part of walls, some stones on the floor... How do you make sand or marks (.png textures) on another texture (.jpg)? And how do you make two 'garident' textures (there is on and another fades in)
You can use Photoshop 7... Just make a new png file with the transparent background layer and draw. BTW I've voted "I like ladders. Storyline is needed. Enemies should be hard, so player should have some skills to win a game" as many others... For the meteor, the easiest thing would be an EFX file... edited- for the gradient, Photoshop has a tool Called... "gradient". It doesn't format your HD, but makes a gradiend (with different options) with the two selected colors...
Yes, NG, effects are easi (much easier than scripts). I know what is gradient tool :D
I saw on Wade's map (SGEgyptJA) that under pyramid are stone rocks, and far from pyramid is sand. He has made a gradient. But how?
And how about those pngs? Shall I make completly new texture (normal wall + transparend dust)??? Or can I add transparent dust to wall in Radiant?
I should see what you're talking about... Can you point me to the Wade's map dload page?
Here it is: http://www.jk3files.com/file.info?ID=23840
And look at first screenhot. There is texture-fading. You can see it also on third screenshot
Is it terrain, again? Nooo... :( I thought that it at least isn't terrain...
And how about adding .png to .jpgs? Shall I make new jpg?
I'm not sure I get it (cuz I haven't dloaded the map yet) however if you want to add some kind of dust effect over a texture, it's just a layer stuff, then you can save just as jpg. Youcan use the brush tool without the full opacity option (not 100%, in other words...). If I'm talking of another thing... I'll dload stuff first...:fistpunch:
Yeak, NG, I know that!
I've took some screenies to make my problem more understoodable (spelling?)
Here you have: