Little help in modelling -1 reply

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MeusH

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15th November 2003

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#21 16 years ago

Yeah, but I need to have .md3 - not for saber model - for the weapon and map model




Lil Killa

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23rd February 2004

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#22 16 years ago

You don't make .skin files for .md3 files.... You define the skin when you export it as a .md3 and just keep it in the models folder iwth the model. THe skin has to be in it's final folder when you export the md3 or it won't work. make sure your using one frame on the export....

If that doesn't help then explain exactly what your doing so that someone can see what you might be doing wrong....




MeusH

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#23 16 years ago

Okay. I'm selecting frame: 1 I have the .gmax file and the .jpg file in models\weapons2\merr_sonn I use file browser, go to the D:\Akademia\gamedata\base\models\weapons2\merr_sonn and choose bomb.jpg. Shows great in GMAX I'm exporting (frame = 1). In md3view it look fine, too. In-game it has no texture (gray-white thing)




Lil Killa

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#24 16 years ago

hmmm.... I'll add you to MSN and we can talk about it there.... it *should* be working...




MeusH

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#25 16 years ago

Yeah, thanks a lot for the help. I've made arrow model, I've UVW mapped it, and now I need you to export it :lol: Thanks again