When I'm compiling my map, i get this error MAX_ORIGINAL_EDGES and then it stops compiling. Anyone knows how to fix this?
Never, ever, use CSG Substract again.
Have you been using CSG subtract? That error is caused by lots of tiny brushes most of the time.
No, i haven't used CSG subtract, but i do have a lot of tiny brushes. Should i delete them and replace them with bigger ones?
Ok, thanks for the help