#1
15 years ago
When I'm compiling my map, i get this error MAX_ORIGINAL_EDGES and then it stops compiling. Anyone knows how to fix this?
#2
15 years ago
Never, ever, use CSG Substract again.
Ever.
#3
15 years ago
Have you been using CSG subtract? That error is caused by lots of tiny brushes most of the time.
#4
15 years ago
No, i haven't used CSG subtract, but i do have a lot of tiny brushes. Should i delete them and replace them with bigger ones?
#6
15 years ago
Ok, thanks for the help