odd dmflags? -1 reply

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Fear-Squirrel

Face Your {†F.E.A.R.†}

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3rd May 2006

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#1 11 years ago

i know what most dmflags do, weapons stay, allow lean, no footsteps... but there are a few i have no clue what they mean. can anyone help? i've listed the numbers and their names, i just dont understand what they do. - no armor (2048) - allow oldmap mines (2097152) - no powerups (2) - instant items (16) - same level (32) anyone know what these do?




NaotoKhan

MOHAA modder/skinner

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22nd November 2006

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#2 11 years ago

I believe there are a number of dmflags left over from the Quake 3 engine that EA did not remove, but that are not usable in MOH. Those are probably some of them. If you have tried them, and nothing seems to be different, then they probably don't apply to MOH.

I can't imagine what any of those would do in MOH.




Y2K6Grimm

Bleh!

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19th January 2007

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#3 11 years ago

- allow oldmap mines (2097152)

Is for breakthrough, it allows the use of landmines on non breakthrough maps. the rest as Naotokhan pointed out are not mohaa related..