RE: I cant move my model in JKA -1 reply

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BlackEyedDragon

I'm too cool to Post

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29th December 2003

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#1 14 years ago

Hello Every1, I need some help. It's about a model I made with Milk shape 1.7.0. If I export the model to a ghoul file (.glm) and I when I try to view it with Model viewer. it says that there aren't any frames. So my model can't move. How can I let it move so that I can play my model in Jedi Knight Jedi Academy. PLEASE HELP:rolleyes: Thank You for your help and I hope I can make something out of it.:D Greetings from BlackEyedDragon.




se7enraven

Order of the Dragon Knight

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29th March 2003

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#2 14 years ago

Dude. It has no skeleton. You need 3dsmax to make a PLAYER MODEL. I know this is hard, but it is the only way. Once again: U CANNOT MAKE A PLAYER MODEL IN MILKSHAPE AND USE IT IN JO/JA! You need 3dsmax. Start saving them pennies and God's speed!




BlackEyedDragon

I'm too cool to Post

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29th December 2003

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#3 14 years ago

Hey:D,

thanks but I stil have a little something about that skeleton. I've got 3dsmax now but I dont how I can put a excisting skeleton from a normal default to my new model. And another thing does any1 know how I can paste an arm to the torso but still have two different segments so that it still can move??? PLEASE help I really want to make a cool skin:D. And please visit my clan sit: www.freewebs.com/bhos It's a really cool site:)




BlackEyedDragon

I'm too cool to Post

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29th December 2003

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#4 11 years ago

Hey how are you doing?




DemonCloud

Chapter Master of the Ultrians

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4th May 2007

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#5 11 years ago

revive?