requires a video card with multitexturing capability -1 reply

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Fear-Squirrel

Face Your {†F.E.A.R.†}

50 XP

3rd May 2006

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52 Posts

0 Threads

#1 12 years ago

so.... i finally got mohaa and mohaas workin... patched it up n all... but... when i tried to enter a SH server... it loaded pretty much to the end, or it would load, but as soon as the bar got to the end, the game would crash and console would pop up with the following message:

Spoiler: Show

--- Common Initialization --- Medal of Honor Spearhead 2.15 win-x86 Mar 4 2003 ----- FS_Startup ----- Current search path: C:\Program Files\EA GAMES\MOHAA\mainta\pak5.pk3 (9 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak4.pk3 (59 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak3.pk3 (311 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak2.pk3 (767 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak1.pk3 (6969 files) C:\Program Files\EA GAMES\MOHAA/mainta C:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files) C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files) C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files) C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files) C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files) C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files) C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files) C:\Program Files\EA GAMES\MOHAA/main ---------------------- 26409 files in pk3 files execing default.cfg execing buildver.cfg execing menu.cfg execing newconfig.cfg execing localize.cfg Config: unnamedsoldier.cfg execing configs/unnamedsoldier.cfg execing newconfig.cfg couldn't exec localized.cfg execing autoexec.cfg Unknown command "fov" couldn't exec custom.cfg ...detecting CPU, found Intel Pentium III ------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... ------- Input Initialization Complete ------- 459 You are now setup for medium mode. ----- Client Initialization ----- Called FadeSound with: 0.000000 ----- Initializing Renderer ---- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 24, 0 ) ...25 PFDs found ...hardware acceleration found ...PIXELFORMAT 2 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...GL_ARB_texture_compression not found ...GL_EXT_texture_env_add not found ...WGL_EXT_swap_control not found ...GL_ARB_multitexture not found ...GL_EXT_texture_env_combine not found ...using GL_EXT_compiled_vertex_array ...WGL_3DFX_gamma_control not found GL_VENDOR: ATI GL_RENDERER: RAGE PRO GL_VERSION: 1.1.0 Win95 ICD GL_EXTENSIONS: GL_EXT_abgr GL_EXTENSIONS: GL_EXT_bgra GL_EXTENSIONS: GL_EXT_compiled_vertex_array GL_EXTENSIONS: GL_EXT_packed_pixels GL_EXTENSIONS: GL_EXT_vertex_array GL_EXTENSIONS: GL_SGI_compiled_vertex_array GL_EXTENSIONS: GL_SGI_index_array_formats GL_EXTENSIONS: GL_SGI_index_func GL_EXTENSIONS: GL_SGI_index_material GL_EXTENSIONS: GL_SGI_index_texture GL_EXTENSIONS: GL_WIN_swap_hint GL_MAX_TEXTURE_SIZE: 1024 GL_MAX_ACTIVE_TEXTURES_ARB: 0 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) MODE: 3, 640 x 480 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: Intel Pentium III rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_LINEAR picmip: 2 picmip_models: 2 picmip_sky: 2 texture bits: 16 multitexture: disabled compiled vertex arrays: enabled texenv add: disabled compressed textures: disabled Initializing Shaders Setting up Shaders ----- finished R_Init ----- ------- profiling DrawBackground methods ------- glDrawPixels w/ BGR: 21804 clocks glDrawPixels w/ RGB: 21284 clocks glTexSubImage2D w/ BGR: 6591089 clocks glTexSubImage2D w/ RGB: 2398935 clocks DrawBackground: using glDrawPixels with RGB data ------------------------------- Winsock Initialized Opening IP socket: localhost:12203 Hostname: computer IP: 192.168.1.103 ------- Sound Initialization (full) ------- Sound opened using Direct Sound 'Miles Fast 2D Positional Audio' provider opened. Loading global/sound0.txt ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ----- Sound Info ----- driver - Miles Fast 2D Positional Audio speaker setup - 2 speakers reverb - OFF samplebits - 16 speed - 22050 ---------------------- ------- Sound Initialization Complete ------- 453 ms Setting up Shaders Loading inventory... ----- Client Initialization Complete ----- 9719 ms --- Common Initialization Complete --- 20700 ms Working directory: C:\Program Files\EA GAMES\MOHAA Loading Localization File global/localization.txt ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing EAlogo.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- 69.28.220.74 resolved to 69.28.220.74:12203 UI_DrawConnect called Disconnected from server ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 Setting up Shaders ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- 69.28.220.74 resolved to 69.28.220.74:12203 UI_DrawConnect called ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 Called FadeSound with: 0.000000 ------- Sound Begin Registration ------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Begin Registration Complete ------- UI_DrawConnect called

-----------PARSING 'uberdialog.scr'------------ Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level. Parse/Load time: 3.163000 seconds. -------------PARSING 'uberdialog.scr' DONE--------------- -----------PARSING 'ubersound.scr'------------ Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level. Parse/Load time: 45.406000 seconds. -------------PARSING 'ubersound.scr' DONE--------------- ----- CL_Shutdown ----- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Shutdown (full) ------- ------- S_MILES_StopAllSounds ------- ------- S_MILES_StopMP3 ------- ------- Q_AIL_shutdown ------- ------- S_MILES_FreeDLL ------- ------- S_MILES_FreeDLL Finished! ------- ------- Miles DLL Removed ------- ------- Sound Deallocation (472) ------- Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 1D8 (Done) Deallocating 0x 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right, so.... im running a crap comp, its a win98se with an "XPERT 98 AGP 2X" 16mb graphics card that is opengl compatible, 132mb RAM, and 449Mhz CPU.... so, im running the MINIMUM requirements..... shouldnt it work? it seems like a graphics card problem, but its 16mb... and it runs everything but the actually gameplay.... HELP! :uhm:




-Slick-cRiSsI

MoHFiles Vice-Site Manager

50 XP

13th December 2006

0 Uploads

1,488 Posts

0 Threads

#2 12 years ago

MINIMUM CONFIGURATION

  • Windows XP, Windows Me, Windows 98, or Windows 95 (Windows 2000 and Windows NT are not supported)
  • 450 MHz Intel Pentium II or 500 MHz AMD Athlon processor
  • 128 MB RAM
  • 8x CD-ROM/DVD-ROM drive
  • 135 MB free hard disk space (additional space required for Windows swap-file, DirectX 8.0 installation and GameSpy installation).
  • 16 MB OpenGL capable video card using an Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia Riva TNT2, Nvidia Riva TNT,
  • ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, PowerVR3 Kyro II, or PowerVR Kyro chipset with OpenGL and DirectX 8.0 compatible driver
  • DirectX 8.0 compatible sound card
  • Keyboard
  • Mouse

RECOMMENDED

  • 700 MHz or faster Intel Pentium III or AMD Athlon processor
  • 32 MB or greater supported OpenGL capable video card with OpenGL and DirectX 8.0 compatible driver
  • GameSpy Arcade (to locate servers to play on)

These are the minimum and recommended requirements for Allied Assault. You seem to have everything except 450 Mhz (you have 449 so not sure thats the problem)

Try installing all newest drivers for you Video card. If you dont know what is your Graphic card model Run DXDIAG from Start -> Run.. -> DXDIAG (Look in the Display section)

Then search in google for something like : Yourcardmodelname drivers Hope this can help you.




Goody. VIP Member

Former Network Admin and Former Forum Admin

98,486 XP

26th July 2005

4 Uploads

8,392 Posts

3 Threads

#3 12 years ago
-Slick-cRiSsI;3808637These are the minimum and recommended requirements for Allied Assault. You seem to have everything except 450 Mhz (you have 449 so not sure thats the problem)

That's not the problem. It is your graphics card. It maybe a capable card to run moh but it is not a supported card. Do as Crissi suggested and make sure your drivers are upto date and also make sure direct x is upto date as well. If that does not work then you will need a new graphics card. A TnT2 will be more than enough for your system and probably cost next to nothing if you can find a supplier.




Fear-Squirrel

Face Your {†F.E.A.R.†}

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3rd May 2006

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#4 12 years ago

im pretty sure its up to date, but ill check again. and ill try to get the latest directx... otherwise, i might just go for that tnt2