Respawning func_breakable?? -1 reply

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Jadocran

I'm a Magic Wand.

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10th November 2003

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#11 16 years ago

only if u want to use a bottun probebly... i think it do automaticly with a delay AND a wait value... wait is for when to respawn again i guess :p




Fire-Storm

Mapper & Clan Leader of JKNR

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11th October 2003

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#12 16 years ago

I have tryed all that I can and I can't figure out how to get it working for MP.




Jadocran

I'm a Magic Wand.

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10th November 2003

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#13 16 years ago

well... as said.. it probebly cant... thats the problem.... i ahte that i probebly cant get my gravity switch work outside sp too... but we gotta live with it...




Dark Maul

|*|*|*|*|*|*|*|*|

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14th November 2002

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#14 16 years ago
Jadocrani probebly cant get my gravity switch work outside sp too

How did you get it to work inside SP? I have been experimenting with it but I can't get constant results.




Joe_normal380

Slightly cooler than a n00b

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12th April 2004

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#15 16 years ago

Well... i'm a noob so i'm not sure how much this will help... but in MP, i used a trigger_multiple with: count -1, delay 1. place the speeder i wanted to spawn and also gave that a count -1.... the count -1 says it can respawn, i think.. and the delay is how long it waits till after the button is used (so you don't spawn multiples, i think).. and then just linked them (ctrl+k)... i don't know if that helps.. i've never used the func_breakable before so i'm not sure if you could link a trigger to a breakable statue or something, but i don't see why not...:beer:




Kahn

Unknown Title

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10th December 2002

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#16 16 years ago

yea u can respawn vehicles like that, but func breakble is different to respawn... if even posible




Fire-Storm

Mapper & Clan Leader of JKNR

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11th October 2003

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#17 16 years ago

Hey i was woundering if a script could do it? Any of you people out there that know how to make those anoying little things could you posible help me out here?




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