Reweighting JO models to work correctly in JA -1 reply

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JediX

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8th February 2004

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#1 14 years ago

I am looking to make a skin for JA. However, all the models that I want to edit are from JO. When I use JO skins in JA, the 2 saber kata only uses one saber and in the taunt, the X shape is wrong. I've heard the only way to fix this is to reweight the bones or something like that. Are there any tutorials on how to fix or can someone please explain? Thank you!




JediX

I'm too cool to Post

50 XP

8th February 2004

0 Uploads

6 Posts

0 Threads

#2 14 years ago

If it's too complicated to explain, would anybody mind reweighting the Monketsu skin and the Mace Windu samuel_l model to work correctly in JA?