Sky box problem -1 reply

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Dark Maul

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14th November 2002

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#1 14 years ago

I made a map that has a huge skybox. the problem is, if i shoot a missile it explodes against the wall like its a normal texture, not a skybox. also, when i get to one side of the map the other side acts like a leak: its gets glitchy and looks like void. when i go to that side and look at the side i was just at, it gets glitchy and looks like void too. Is the skybox to big?




MeusH

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16th November 2003

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#2 14 years ago

Is it custom skybox? If is, check .shader file There all options of sky (that missiles can fly thru it, or that they explode on contact with skybox. If it's skybox made by RavenSoft, I don't know what's the matter, but try make skybox once more time




Dark Maul

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#3 14 years ago

It is a RavenSoft sky, I have no idea whats wrong. :(




GothiX

No Time to Cry

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18th September 2003

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#4 14 years ago

You did use a shader, no a texture, right?




Dark Maul

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#5 14 years ago

Yeah... I'm pretty sure its a shader. It was used in Kotor Flight School




GothiX

No Time to Cry

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#6 14 years ago

You know the difference between a shader and a texture? A shader has a white outline in the 2D texture menu.




Dark Maul

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#7 14 years ago

O.K., Maybe i'm being stupid but this is how i'm trying to make my skybox. I have huge room that is 78568x54526x40692 units long (i mean its HUGE) I applied byss_bk, byss_dn, byss_ft, byss_lf, byss_rt, byss_up to their corresponding walls. I then compiled it and tried to run it... Everythings a texture.

Does it have something to do with the bluelight.shader (it's right next to byss)




GothiX

No Time to Cry

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#8 14 years ago

You only need a small box, and texture all sides with the same skyshader.




Guest

I didn't make it!

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#9 14 years ago

Yeah a skybox isn't textured using all the _lf _rt thing by you, you apply a single shader to all the brushes (one of those that says SKY on a blue background in the texture window) and the game works out which images to use and renders them correctly.




Dark Maul

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#10 14 years ago

Thank you! what are all those _lf, and _rt things for then?




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