I've searched the forums and I've read found tutorials, but I still have some questions and please don't tell me "RTF tutorial".
Back to topic, I want to do that:
Local Wind: Shall I make huge brush covered with 'weatherzone', and then make it fx>wind_local ???
Rain: Now I have global rain. So I've made four areas covered with 'inside' texture (full 6 sized). They are also misc_weather_zone Here is a scheme of them:
View from up: #[]# # As you can see above, weatherzone has psyhic contact with insides
But rain is everywhere!
Okay. I've replied, too :)