Someone Please!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -1 reply

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Jedi Mater Kurt

SSJ 1-4

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23rd September 2003

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#11 17 years ago
GothiXThere's your problem. You use JK2Radiant with SOF2MAP. Take it from me, you'll want GTK. It's compiler (q3map2) takes 15 minutes on something SOF2MAP does in 2 days. And fact is, the q3map2 version looks even better, runs smoother, and has smaller filesize, too. WHat more do you possibly want?

I downloaded the JK2Radiant and the GTK. I know how to work the JK2Radiant, very little. I don't know how to make it that there not more than one and the maps are a little hard to understand. And I don't understand what GTK. and how is my map going to work in jk3 but it a jk2 ediader.and how do I use the map I save a demo map( for practice.) and its not comeing up. :confused:




RB_Gru

I'm too cool to Post

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17th September 2003

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#12 17 years ago

Got it thanks GothiX, I used GTK when I mapped for sof2 and didn't really care for it, thats why I stayed away from it... Q3map2 is nice, alot faster.. Got a test map to work in JA with all textures and such. Had to move the textures folder into the GTK dir for it to look right in JA tho... :rock:




GothiX

No Time to Cry

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18th September 2003

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#13 17 years ago

Kurt, Radiant is easy. You just need to keep at it. And compile your maps, else you can't play them. For a good example what GTK can do in JA,look in my thread here, link:http://www.gamingforums.com/showthread.php?t=92052 .If you really want to compare this to SOF2MAP, i suppose I could compile it with that one too. I don't feel like it though, takes me ages. And if you install GTK in your JA directory, you can easily use all the textures and shaders.




Jedi Mater Kurt

SSJ 1-4

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23rd September 2003

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#14 17 years ago
GothiXKurt, Radiant is easy. You just need to keep at it. And compile your maps, else you can't play them. For a good example what GTK can do in JA,look in my thread here, link:http://www.gamingforums.com/showthread.php?t=92052 .If you really want to compare this to SOF2MAP, i suppose I could compile it with that one too. I don't feel like it though, takes me ages. And if you install GTK in your JA directory, you can easily use all the textures and shaders.

were the JA directory? and I tryed to get GTK to jka but it gose to jk2?




GothiX

No Time to Cry

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18th September 2003

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#15 17 years ago

*sigh*.. ok, I just created a thread that exaplains EXACTLY how it works...




Jedi Mater Kurt

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23rd September 2003

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#16 17 years ago
GothiX*sigh*.. ok, I just created a thread that exaplains EXACTLY how it works...

okay




GothiX

No Time to Cry

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18th September 2003

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#17 17 years ago
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