The way scaling is now I'm going to just default it to off. I realize that scaled models are for the "fun factor", but it's no fun when you lose because your opponent can hit your lower area (which is like he/she's always crouching, but at a running speed) where there is not as much defense & you do not have half as much model as you can hit. Normally the outcome is everyone just goes with a small scaled model & that's ridiculous.
I will have scaling presets, but they will have... #1) scaled damage, smaller model can not do as much damage. #2) scaled saber length.
There's 2 advantages with using scaled models, now here's 2 disadvantages with these presets. The Speed Scaling CVar would be a nice alternative to balancing out the fairness of gameplay.
Lee has no interest in coding this, if you think that this is a good idea, post your comments here.