Triggerable Brushes -1 reply

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Dingo Dave

Mandalorian Bounty Hunter

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30th January 2004

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#1 14 years ago

I want to make the "block player" brush triggerable, i give it the tags, think thats what they called, start_off and can_target and set it to target t100. I then make a trigger multiple brush and designate this target t100. Why does my block player brush not swich on and off? Is it even possible to do this? If its any help, i'm making a ffa map with loackable arenas to stop lamers intruding on a fight, any others ways to lock an area?




GothiX

No Time to Cry

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18th September 2003

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#2 14 years ago

Lamers don't exist. Just players. No need to lock them up, because that's what duel mode is for.




Dingo Dave

Mandalorian Bounty Hunter

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30th January 2004

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#3 14 years ago

what if you want multiple duels going on at once???




GothiX

No Time to Cry

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18th September 2003

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#4 14 years ago

Why would you want that? it's "Free For All", not "LOL CHAT LOL AND LOL BOW AND LOL DUEL".




Dingo Dave

Mandalorian Bounty Hunter

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30th January 2004

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#5 14 years ago

i wanted to know if it possible, your really quite arrogant, all i asked was help not flame!!!




GothiX

No Time to Cry

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18th September 2003

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#6 14 years ago

You can make stuff triggerable, it's easy. I just don't see a reason to it.

Anyways, target the trigger_multiple at a func_wall. The func_wall will disappear or reappear. Oh, and you'd better look up "arrogant" before using that term again.