Your Custom Texture Questions Answered! -1 reply

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hgwall44

Walsfer

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8th December 2003

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#11 15 years ago

alllright i did what you said moberemk, I place it in C:/Program Files/Lucasarts/Star Wars Jedi Knight Jedi Academy/Gamedata/base/textures/texturehw. I put all of my jpg images in a .pk3 with pakscape. Then i went into radient and it didn't work. Is it because the source name is to long. So how do i get it from here to work. lol




moberemk

Just a guy who likes to help.

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1st December 2003

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#12 15 years ago

Is it under textures/mytextures? And I hope you don't have a .shader.




hgwall44

Walsfer

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8th December 2003

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#13 15 years ago

no i don't think there fricken shaders. Its really ticking me off and it is under textures/texturehw/. then its the file after that. Any ideas also if it is a shader can you tell me what to do real fast in case i was wrg




hgwall44

Walsfer

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8th December 2003

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#14 15 years ago

anyone anyone, don't hold back lol




moberemk

Just a guy who likes to help.

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1st December 2003

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#15 15 years ago

Here to help shed some light on this subject is.... Moberemk!!!! YAYAYAYAy! Okay, back on subject count your digits in your texture path. I don't happen to know the exact number of digits there is max, but I know it's above 90, so no path problems. This is odd, really odd.




hgwall44

Walsfer

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8th December 2003

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#16 15 years ago

thats what im saying i will give that a shot, i will a try adding some downloaded textures to see if those will work. But i will give that a shot and post back




darthviper107

TMU Modeler/Animator

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29th February 2004

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#17 15 years ago

Hey, how do you apply shaders to your model, do you just change the texture path in the skin file to point to the shader? Also, is there limit on the amount of textures you can have? I had one texture and it would never show up even though it was the right size.




moberemk

Just a guy who likes to help.

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1st December 2003

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#18 15 years ago

Um, yeah, not quite what this thread is on, but here goes.... Try changing the texture in the textures/models folder. That should work.




hgwall44

Walsfer

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8th December 2003

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#19 15 years ago

well now if you wouldn't mind, im getting it to work abit, but its just a large tree with no leaves or anything like that. But i think there was a thread on that by tk so im going to try to find that, but if you feel like giving me an answer, i would be gratefull. Oh and about that tree i can walk threw it.




GothiX

No Time to Cry

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18th September 2003

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#20 15 years ago

ShaderEd2 isn't evil. Notepad just is better.