Your Custom Texture Questions Answered! -1 reply

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Guest

I didn't make it!

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#21 15 years ago

I've lost track of where you are and your problem, ignoring the trees (which as you said is covered elsewhere) what problem are you having, if any now?




moberemk

Just a guy who likes to help.

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1st December 2003

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#22 15 years ago

GothiX, it can't run. Period. Not a chance. It fails instantly. BTW, are you working on that map I asked for?




hgwall44

Walsfer

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8th December 2003

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#23 15 years ago

allright I found that thread i needed for the model. But once i got the model to actually look like a tree by using the misc_model_static. Now i just need to figure out how do I make the model stable, you know so i can touch it and not walk straight threw it. Now heres the tricky part for myself anyway, how do i select these models once i have them placed in the map. I know they are there because when i test it the trees are there. So if you could help with that to that would be great. thx




MeusH

°•°•°•°•°•°•°•°•°

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16th November 2003

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#24 15 years ago

Use those textures:

system/clip < players and npcs can't go thru it, but weapons can system/physicsclip < nothing can pass thru it.

To cover trunks\solid parts of trees




Guest

I didn't make it!

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#25 15 years ago

^^^ Rough shape will do, don't try and follow the tree exactly, just make basic square brushes around the tree.




GothiX

No Time to Cry

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18th September 2003

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#26 15 years ago
moberemkGothiX, it can't run. Period. Not a chance. It fails instantly. BTW, are you working on that map I asked for?

You need to run the ShaderEd2 executable, then from there open the shader files. I use it for error checking at times.




hgwall44

Walsfer

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8th December 2003

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#27 15 years ago

So what is the best way, what wade said or moberemk. Or do i need to do both for safety lol




moberemk

Just a guy who likes to help.

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#28 15 years ago

Do what Wade said. I think I'll trust him on this one. And besides, GothiX, I have no need for ShaderEd2. I don't need new water, and if I did, I could look up Darth-Arth translated. Easy as pie.




hgwall44

Walsfer

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8th December 2003

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#29 15 years ago

Also i have put my model on there but i can't select it anymore by just shift clicking on it. How do i do this ?




Jedi Mater Kurt

SSJ 1-4

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23rd September 2003

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#30 15 years ago

i have an ?, does this also work in maps, like doing own textures? cause if so, i don't understand to get them in the radinet